| DOCUMENTATION
              HOMEPAGE_TEXT


  • +
    Actions
    • +
      2D
      • +
        AI
        • +
          AIMoveAction
          • JCS_2DFlyAction
          • JCS_2DJumpAction
          • JCS_2DSwimAction
          • JCS_2DWalkAction
        • JCS_2DAIStateSystem
        • JCS_2DDeadAction
        • JCS_2DDropItemAction
        • JCS_2DFlyActionIgnore
        • JCS_2DInitLookByTypeAction
      • +
        Shooting
        • JCS_2DCursorShootAction
        • JCS_2DSequenceShootActionNoDetection
        • JCS_2DShootInAngle
        • JCS_SequenceShootAction
        • JCS_ShootAction
        • JCS_ShootAllAngle
      • +
        Skills
        • JCS_2DFullScreenAtkAction
      • JCS_2DActiveSkillAction
      • JCS_2DCircleAction
      • JCS_2DReflectBulletAction
      • JCS_2DRotateAction
      • JCS_2DSkills
      • JCS_2DTrackAction
      • JCS_SimpleInvincibleTimeAction
    • +
      3D
      • +
        AI
        • JCS_3DWalkAction
      • JCS_3DCursorShootAction
      • JCS_3DDistanceTileAction
      • JCS_3DGoStraightAction
      • JCS_3DLookAtAction
      • JCS_3DPositionTileAction
      • JCS_3DThrowAction
      • JCS_3DTrackAction
    • +
      Freeze
      • JCS_FreezePositionAction
      • JCS_FreezeRotationAction
      • JCS_FreezeScaleAction
      • JCS_FreezeTransformAction
      • JCS_RelativeFreezePositionAction
    • +
      Pathfinding
      • JCS_SimplePathAction
      • JCS_TweenPathAction
    • +
      Spawning
      • JCS_BasicInitSpawner
      • JCS_BasicWaveSpawner
    • +
      Texture
      • JCS_RandomTextureAction
    • JCS_AIAction
    • JCS_AbilityFormat
    • JCS_AdjustTimeTrigger
    • JCS_AnimPoolAction
    • JCS_AppCloseSimulateSceneTextAction
    • JCS_AppQuitOnLoadAction
    • JCS_AppQuitOnLoadServerAction
    • JCS_ApplyDamageTextToLiveObjectAction
    • JCS_DetectAction
    • JCS_DetectArea
    • JCS_DetectAreaAction
    • JCS_DetectAreaObject
    • JCS_HitDamageAction
    • JCS_InvincibleTimeAction
    • JCS_LookAtMouseAction
    • JCS_PauseAction
    • JCS_PositionCastAction
    • JCS_PushThrowAction
    • JCS_RandomTweenerAction
    • JCS_RevolutionAction
    • JCS_SimpleTrackAction
    • JCS_SoundPoolAction
    • JCS_SoundProxyAction
    • JCS_SpriteRendererAction
    • JCS_SpriteScaleAction
    • JCS_SwingAttackAction
  • +
    Animation
    • +
      2D
      • JCS_2DAnimDisplayHolder
      • JCS_2DAnimMirror
      • JCS_2DAnimSequencePlayer
      • JCS_2DAnimation
      • JCS_2DAnimator
      • JCS_2DLiveObjectAnimator
      • JCS_2DOrderAnimPlayer
      • JCS_2DRandAnimByAnimDone
      • JCS_2DRandAnimByTimeController
      • JCS_I2DAnimator
    • +
      3D
      • JCS_3DAnimator
      • JCS_BlendTreeAnimator
  • +
    Attributes
    • JCS_SelectionBase
  • +
    Effects
    • +
      2D
      • JCS_2DDestroyAnimEffect
      • JCS_2DPushLiveObject
      • JCS_2DWaveEffect
    • +
      3D
      • JCS_3DConstWaveEffect
      • JCS_3DDestroyAnimEffect
      • JCS_3DMouseMovement
      • JCS_3DShakeEffect
    • +
      Destroy
      • JCS_DestinationDestroy
      • JCS_DestroyParticleEffect
      • JCS_DestroySoundEffect
      • JCS_DestroySpawnEffect
    • +
      Item
      • JCS_Item
      • JCS_ItemDroppable
      • JCS_ItemIgnore
      • JCS_ItemRotation
      • JCS_ItemWall
      • JCS_OneJump
    • +
      Particle
      • +
        Type
        • JCS_Bubble
        • JCS_Lightning
        • JCS_RainDrop
        • JCS_TowardTarget
      • +
        Weather
        • JCS_EnvironmentSoundPlayer
        • JCS_StaticLightning
        • JCS_WeatherParticle
      • JCS_Particle
      • JCS_ParticleSystem
    • +
      Pool
      • JCS_2DAnimPool
      • JCS_AnimPool
      • JCS_SoundPool
      • JCS_TransformPool
    • +
      Tweener
      • JCS_ColorTweener
      • JCS_EaseMath
      • JCS_ShaderTweener
      • JCS_TransformTweener
      • JCS_ValueTweener
    • JCS_2DEffect
    • JCS_AlphaObject
    • JCS_ButtonSoundEffect
    • JCS_DragDropObject
    • JCS_FadeObject
    • JCS_FadeSound
    • JCS_HopEffect
    • JCS_OneShotObject
    • JCS_Rotation
    • JCS_ScaleEffect
    • JCS_SlideEffect
    • JCS_TextButtonEffect
  • +
    Enums
    • +
      2D
      • JCS_2D4Direction
      • JCS_2D8Direction
      • JCS_2DAnimActionType
      • JCS_2DCharacterMode
      • JCS_2DDimensions
      • JCS_2DFaceType
      • JCS_2DPlatformType
      • JCS_2DPortalType
    • +
      3D
      • JCS_3DPortalType
      • JCS_3DRotateDirectionType
      • JCS_3DWalkType
      • JCS_ColliderType
      • JCS_Vector3Direction
    • +
      GUI
      • +
        Panel
        • JCS_PanelActionType
      • +
        Text
        • JCS_GradientType
      • JCS_AnchorPresetsType
    • +
      Input
      • JCS_AxisChannel
      • JCS_AxisType
      • JCS_GamePadType
    • +
      Network
      • JCS_ClientMode
      • JCS_ProtocalType
      • JCS_RecvPacketType
      • JCS_SendPacketType
    • +
      Time
      • JCS_SeasonType
      • JCS_TimeRange
      • JCS_WeatherType
    • JCS_Align
    • JCS_Axis
    • JCS_CameraType
    • JCS_CharsetType
    • JCS_ClimbMoveType
    • JCS_CursorCustomizeType
    • JCS_DeltaTimeType
    • JCS_DialogueType
    • JCS_DragDropType
    • JCS_FadeType
    • JCS_GUIType
    • JCS_GameType
    • JCS_IncDec
    • JCS_JumpType
    • JCS_KeyActionType
    • JCS_KeyCombination
    • JCS_PageLook
    • JCS_PanelType
    • JCS_PathActionType
    • JCS_PlatformType
    • JCS_PlayerState
    • JCS_PortalLabel
    • JCS_ScreenType
    • JCS_SoundMethod
    • JCS_SoundSettingType
    • JCS_SpeedLayer
    • JCS_SwitchSceneType
    • JCS_TextAlign
    • JCS_TransformType
    • JCS_TweenType
    • JCS_UnityGUIType
    • JCS_UnityObjectType
  • +
    Events
    • +
      Active
      • JCS_ActiveWithTime
      • JCS_InactiveWithTime
    • +
      Destroy
      • +
        Anim
        • JCS_2DDestroyAnimEndEvent
        • JCS_DestroyAnimBackForthEvent
        • JCS_DestroyAnimEndEvent
      • JCS_DestroyObjectWithScreen
      • JCS_DestroyObjectWithTime
      • JCS_DestroyParticleEndEvent
      • JCS_DestroySoundEndEvent
    • +
      Enable
      • JCS_DisableWithAnimEndEvent
      • JCS_DisableWithCertainRangeEvent
      • JCS_DisableWithTimeEvent
      • JCS_EnableWithTimeEvent
    • +
      Hit
      • JCS_HitCountEvent
      • JCS_HitListEvent
    • +
      Sound
      • JCS_TriggerSwitchBGMEvent
    • +
      System
      • JCS_QuitAppOnLoadEvent
      • JCS_SkipAppEvent
    • JCS_CounterEvent
    • JCS_ObjectList
    • JCS_OnDestroyPlaySoundEvent
    • JCS_OrderEvent
    • JCS_SplitSpawnEvent
    • JCS_WaitDestroySoundEndEvent
  • +
    Examples
    • JCS_ScriptTester
  • +
    GameObject
    • +
      2D
      • +
        2DAI
        • JCS_CircleEnemy
      • +
        2DAudioController
        • JCS_2DSideScrollerPlayerAudioController
        • JCS_2DTopDownPlayerAudioController
      • +
        2DCamera
        • JCS_2DCamera
        • JCS_2DMultiTrackCamera
        • JCS_2DSlideScreenCamera
      • +
        2DClimbableObject
        • JCS_2DClimbableObject
        • JCS_2DLadder
        • JCS_2DRope
      • +
        2DGameObjects
        • JCS_2DBullet
        • JCS_2DTrackBullet
      • +
        2DPlatform
        • JCS_2DMovePlatform
        • JCS_2DPositionPlatform
        • JCS_2DScrollPlatform
      • +
        2DPlayer
        • JCS_2DSideScrollerPlayer
        • JCS_2DTopDownPlayer
      • +
        2DPlayerEffect
        • JCS_2DPushEffect
      • JCS_2DDynamicScene
      • JCS_2DLight
      • JCS_2DLiveObject
      • JCS_2DMoveTile
      • JCS_2DPlatform
      • JCS_2DPlayerAudioController
      • JCS_2DPlayerEffect
      • JCS_2DPortal
      • JCS_OrderLayer
      • JCS_OrderLayerObject
    • +
      2DEngine
      • JCS_CharacterController2D
    • +
      3D
      • +
        3DPlayer
        • JCS_3DCameraPlayer
      • JCS_3DCamera
      • JCS_3DDragDropObject
      • JCS_3DHintBubble
      • JCS_3DLight
      • JCS_3DLiquidBar
      • JCS_3DPlayer
      • JCS_3DPortal
    • JCS_AttackerRecorder
    • JCS_CashObject
    • JCS_PredictCamera
  • +
    Handler
    • JCS_GamePadAnimationHandler
    • JCS_GamePadButtonUIHandler
    • JCS_GamePadSpriteHandler
    • JCS_LiquidBarHandler
    • JCS_TweenerHandler
  • +
    IO
    • JCS_BinaryReader
    • JCS_IO
  • +
    Info
    • JCS_AttackerInfo
    • JCS_CharacterControllerInfo
    • JCS_LiquidBarInfo
    • JCS_VelocityInfo
  • +
    Input
    • JCS_ButtonSelection
    • JCS_ButtonSelectionGroup
    • JCS_ButtonSelectionGroupController
    • JCS_Input
    • JCS_InputController
    • JCS_MobileMouseEvent
    • JCS_SlideInput
  • +
    Interfaces
    • JCS_Action
    • JCS_Bullet
    • JCS_DialogueScript
    • JCS_DynamicScene
    • JCS_Event
    • JCS_Instance
    • JCS_LiquidBar
    • JCS_LiveObject
    • JCS_Manager
    • JCS_Player
    • JCS_Settings
    • JCS_Skill
    • JCS_SortingObject
    • JCS_UIComponentData
  • +
    Lib
    • JCS_Pair
    • JCS_Pool
    • JCS_Rect
    • JCS_Sort
    • JCS_Vector
  • +
    Loader
    • JCS_AudioLoader
    • JCS_ImageLoader
    • JCS_VideoLoader
    • JCS_XML_Loader
  • +
    Managers
    • +
      2D
      • JCS_2DDynamicSceneManager
      • JCS_2DGameManager
      • JCS_2DLiveObjectManager
    • +
      3D
      • JCS_3DWalkActionManager
    • +
      Others
      • JCS_ClimbableManager
      • JCS_PortalManager
    • JCS_AdsManager
    • JCS_AppManager
    • JCS_ClientManager
    • JCS_CollisionManager
    • JCS_DynamicSceneManager
    • JCS_GameManager
    • JCS_IAPManager
    • JCS_InputManager
    • JCS_LiveObjectManager
    • JCS_NetworkManager
    • JCS_PatchManager
    • JCS_PauseManager
    • JCS_PlayerManager
    • JCS_SceneManager
    • JCS_ScreenManager
    • JCS_SoundManager
    • JCS_TimeManager
    • JCS_UIManager
    • JCS_UtilManager
  • +
    Network
    • +
      Codec
      • JCS_CodecFactory
      • JCS_DefaultPacketDecoder
      • JCS_DefaultPacketEncoder
    • +
      Handler
      • JCS_EmptyHandler
      • JCS_HelloHandler
    • +
      Interface
      • JCS_Client
      • JCS_ClientHandler
      • JCS_GameSocket
      • JCS_PacketDecoder
      • JCS_PacketEncoder
      • JCS_PacketHandler
      • JCS_PacketProcessor
    • JCS_DefaultClientHandler
    • JCS_DefaultPacketProcessor
    • JCS_NetworkConstant
    • JCS_Packet
    • JCS_PacketLostPreventer
    • JCS_ServerRequestProcessor
    • JCS_TCPGameSocket
    • JCS_UDPGameSocket
  • +
    SaveLoad
    • JCS_AppData
    • JCS_BinData
    • JCS_JSONData
    • JCS_XMLData
  • +
    Scripts
    • +
      npc
      • npc2100
  • +
    Settings
    • +
      Others
      • JCS_PlatformSettings
      • JCS_PortalSettings
    • JCS_AppSettings
    • JCS_GameSettings
    • JCS_InputSettings
    • JCS_NetworkSettings
    • JCS_PackageDataSettings
    • JCS_PauseSettings
    • JCS_SceneSettings
    • JCS_ScreenSettings
    • JCS_SoundSettings
    • JCS_StreamingAssets
    • JCS_UISettings
  • +
    Shader
    • JCS_CameraRenderer
  • +
    Sound
    • JCS_BGMPlayer
    • JCS_SoundEffect
    • JCS_SoundPlayer
  • +
    Struct
    • +
      GUI
      • JCS_DropdownData
      • JCS_InputFieldData
      • JCS_ScrollbarData
      • JCS_SliderData
      • JCS_ToggleData
    • +
      Input
      • JCS_KeyWith
    • +
      Language
      • JCS_LangData
      • JCS_LangDataList
    • JCS_LoadedSpriteData
    • JCS_ScreenSize
    • JCS_ScreenSizef
    • JCS_TweenInfo
  • +
    Tags
    • JCS_RayIgnore
  • +
    Tools
    • +
      Attributes
      • CommentAttribute
    • +
      Edit
      • JCS_ObjectChecker
    • +
      System
      • CpuInfo
      • CpuTest
      • FPSDisplay
      • ReadSceneNames
    • JCS_DestroyReminder
    • JCS_INIFileReader
    • KeywordReplace
  • +
    UI
    • +
      Button
      • +
        Canvas
        • JCS_HideCanvasButton
        • JCS_HideCanvasGamePadButton
        • JCS_ShowCanvasButton
        • JCS_ShowCanvasGamePadButton
        • JCS_ToggleCanvasButton
        • JCS_ToggleCanvasGamePadButton
      • +
        Network
        • JCS_ExitAppOnlineButton
        • JCS_ExitAppOnlineGamePadButton
        • JCS_SwitchServerButton
        • JCS_SwitchServerGamePadButton
      • +
        Panel
        • JCS_ActivePanelButton
        • JCS_ActivePanelGamePadButton
        • JCS_DeactivePanelButton
        • JCS_DeactivePanelGamePadButton
        • JCS_TogglePanelButton
        • JCS_TogglePanelGamePadButton
      • +
        Pause
        • JCS_PauseGameButton
        • JCS_PauseGameGamePadButton
        • JCS_UnPauseGameButton
        • JCS_UnPauseGameGamePadButton
      • +
        Scene
        • JCS_ExitAppButton
        • JCS_ExitAppGamePadButton
        • JCS_LoadSceneButton
        • JCS_LoadSceneGamePadButton
        • JCS_SlideScreenButton
        • JCS_SlideScreenGamepadButton
      • +
        Slider
        • JCS_UpdateSliderButton
        • JCS_UpdateSliderGamepadButton
      • +
        Sound
        • JCS_SwitchBGMButton
      • +
        System
        • JCS_ActionButton
        • JCS_ActionGamePadButton
        • JCS_EchoButton
        • JCS_EchoGamePadButton
        • JCS_EmptyButton
        • JCS_EmptyGamePadButton
        • JCS_ToggleButton
        • JCS_ToggleGamePadButton
      • JCS_OpenURLButton
      • JCS_OpenURLGamePadButton
      • JCS_RewardAdsButton
      • JCS_RollSelectorButton
      • JCS_ScreenshotButton
      • JCS_WebcamButton
    • +
      Cursor
      • JCS_2DCursor
      • JCS_3DCursor
    • +
      DeltaNumber
      • JCS_DeltaNumber
      • JCS_TextDeltaNumber
    • +
      Dialogue
      • JCS_DialogueSystem
      • JCS_TalkObject
    • +
      GameWindow
      • JCS_BaseDialogueObject
      • JCS_DialogueObject
      • JCS_GameWindow
      • JCS_GameWindowHandler
    • +
      InGameLogSystem
      • JCS_IGLogSystem
      • JCS_LogText
    • +
      Language
      • JCS_LangText
    • +
      LinkedObject
      • JCS_TransformLinkedObject
      • JCS_TransformLinkedObjectController
    • +
      Page
      • JCS_PageIndicators
    • +
      Panel
      • JCS_SequenceSlidePanel
      • JCS_TimePanel
    • +
      Responsive
      • JCS_ResponsiveFitAll
    • +
      Slider
      • JCS_SliderInputField
      • JCS_SliderTextDisplay
      • JCS_SoundSlider
      • JCS_TimeScaleSlider
    • +
      Sortable
      • JCS_GUIComponentLayer
      • JCS_PanelLayer
    • +
      Text
      • JCS_DamageText
      • JCS_DamageTextPool
      • JCS_GradientText
      • JCS_MixDamageTextPool
      • JCS_TextAnimation
    • +
      Timer
      • JCS_SpriteTimer
      • JCS_TextTimer
    • +
      Toggle
      • JCS_Toggle
      • JCS_ToggleSign
    • +
      Undo Redo
      • JCS_UndoRedoComponent
      • JCS_UndoRedoSystem
    • +
      Version
      • JCS_VersionText
    • JCS_3DLiquidBarText
    • JCS_BlackScreen
    • JCS_BlackSlideScreen
    • JCS_Button
    • JCS_ButtonFunctions
    • JCS_ButtonPointer
    • JCS_Canvas
    • JCS_Dropdown
    • JCS_FadeScreen
    • JCS_GUILiquidBar
    • JCS_GUIObject
    • JCS_GUITextPool
    • JCS_GamePadButton
    • JCS_HueController
    • JCS_InputField
    • JCS_LiquidBarText
    • JCS_Marquee
    • JCS_PanelChild
    • JCS_PanelRoot
    • JCS_ResizableScreenPanel
    • JCS_ResizeUI
    • JCS_RollBtnSelector
    • JCS_RouteGuageSystem
    • JCS_SettingObject
    • JCS_SlidePanel
    • JCS_SlideScreenPanelHolder
    • JCS_TextObject
    • JCS_TweenPanel
    • JCS_WhiteScreen
  • +
    Util
    • JCS_Bool3
    • JCS_Debug
    • JCS_Logger
    • JCS_Mathf
    • JCS_Path
    • JCS_Physics
    • JCS_Random
    • JCS_ResConverter
    • JCS_Time
    • JCS_UIUtil
    • JCS_Util
  • +
    Webcam
    • JCS_Webcam
  • JCS_Camera
  • JCS_ColliderObject
  • JCS_GameConstant
  • JCS_Screen
  • JCS_Startup
  • JCS_UniqueObject
  • JCS_UnityObject
  • JCS_VideoPlayer